投稿時間:2022-07-24 10:06:02 RSSフィード2022-07-24 10:00 分まとめ(10件)

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IT ITmedia 総合記事一覧 [ITmedia ビジネスオンライン] 長野・松本に「泊まれるおもちゃ館」8月開業 特徴は? https://www.itmedia.co.jp/business/articles/2207/24/news001.html itmedia 2022-07-24 09:30:00
TECH Techable(テッカブル) 凸版ら、中国の明・清時代の紫禁城をVR化。現地では見られない宮殿内部を再現、特別展も開催 https://techable.jp/archives/182700 凸版印刷 2022-07-24 00:00:24
海外TECH DEV Community Code is a craft, not a competition – and why it matters. https://dev.to/this-is-learning/code-is-a-craft-not-a-competition-and-why-it-matters-f3o Code is a craft not a competition and why it matters Writer s Note I am honored to be publishing this piece with This is Learning This is Learning is a community that shares my values a love of coding a belief in continuous learning and growth and a commitment to collaboration these are some of the best elements of the global community of developers and what we aim for at Sema I got to know This is Learning through a fabulous podcast about Code Reviews with Jay Bell earlier this year check it out I have all the time in the world to talk about mentoring and growing devs knowledge with people who care deeply about it too like Jay Finally I am humbled to be here because I couldn t ask for a better example of a person who represents the best of coding a Co Founder of This is Learning Santosh Yadav Santosh s own story makes him an exemplar that coding is a path to incredible opportunities including GitHub s first Star in India if you do the work And having achieved this status he has made it his priority to give back to others Now on with the show… Introduction Over the last two years I have interviewed more than developers about their work what they love about coding what they d want to improve andwhat blockers are getting in their way of achieving their personal and professional goals My goal was to get input on next generation tooling that could make a positive difference whether they were working on Open Source or private projects from minor to giant teams More than any specific feature or need the most important thing I learned was a metaphor Code is a craft not a competition I wanted to share my thinking with you and get your feedback Part what is a craft Part is coding a craft Part if coding is a craft and I believe it is what are some of the implications for software tooling to support that craft Let s delve into it Part What is a craft When Engineers started talking to me about craft like elements of their work I did some background reading on the history and nature of the craft My favorite source was Peter Korn s “Why We Make Things and Why It Matters the Education of a Craftsman It s a biography of a master woodworker but the first third begins with a discussion of crafts vs arts vs other vocations From this book and other sources and conversations here is my distillation of what a craft is First A craft is a skill that improves with knowledge and wisdom As the old adage goes knowledge is not the same as wisdom Knowledge is information in its rawest form ーdomain specific facts methodology specific facts and guiding principles Wisdom on the other hand demands insight It is the judgment to apply knowledge to specific contexts to pick a correct approach or approach with the highest likelihood of achieving the desired goals When a craftsperson possesses greater knowledge and wisdom their ability to create a quality finished product increases So how does this growth happen Both knowledge and wisdom can be self discovered passed on through codified sources or taught However as with any skill high quality teaching is the best way to accelerate skill adoption Here s where things get interesting Though Knowledge is important it can t do much on its own ーin fact it s something that seems more valuable than it is In isolation it can be just rote memorization or facts lacking critical context that s needed to apply in a useful way When it s combined with and refined into Wisdom Knowledge begins to pay dividends Wisdom is applied Knowledge used to chart a course with the highest likelihood of achieving what one set out to do Wisdom generally can t be memorized Instead it s forged in the crucible of experience and repeated mistakes When someone developing a craft is nurtured with high quality teaching the acquisition of Wisdom is again greatly accelerated and so is their ability to create a quality finished product Second the craftsperson derives pleasure from doing the work for its own sake Important to the definition of craft is autotelism the principle that pleasure comes from the work itself intrinsically separate from any external purposes or goals This doesn t mean crafts don t generate external benefits compensation critical recognition or the delight from users appreciating a creation But as Korn writes “there is great satisfaction to be found in work that engages one as an end in itself Third working on a craft can generate flow state when a creator is totally engrossed The very smart and very hard to pronounce sociologist Mihaly Csikszentmihaly identified nine components of generating flow There are clear goals every step of the way There is immediate feedback to one s actions There is a balance between challenges and skills Action and awareness are merged Distractions are excluded from consciousness There is no worry of failure Self consciousness disappears The sense of time becomes distorted The activity becomes an end in itself autoelic Working on one s craft can generate this flow state Fourth the finished craft has to work This is the single biggest difference between art and a craft For a craftsperson unlike an artist ultimately the item being produced has to function and provide utility to a user As Korn says about woodworking “The craftsman does not have the luxury of ambiguity Soon enough his beliefs are subject to the test of the real Either the chisel is sharp enough to pare wood effectively or it isn t …The sturdiness of a table and the comfort of a chair are immediately apparent to any observer This standard of “does it work in reality while harder to achieve ultimately leads to more satisfaction “The satisfactions of manifesting oneself concretely in the world through manual competence have been known to make a person quiet and easy They seem to relive them of the felt need to offer chattering interpretations of themselves they can simply point the building stands the car now runs… Craftsmanship must reckon with the infallible judgment of reality where one s failures or shortcomings cannot be interpreted away He wrote it about woodworking but it reminds me of every intense conversation I ve had with devs before during and after building a feature or driving down tech debt Part Is coding a craft I believe that code meets this definition of a craft To investigate let s compare the activity of writing code against the four tenets I outlined previously A craft is a skill that improves with knowledge and wisdom Coding most certainly involves the collection and synthesis of information Domain specific facts e g making a project GPDR compliant Methodology specific facts e g database structures algorithm optimization and style conventionsGuiding principles both for the individual understandable code is a priority and for the team code reviews are a priority And coders develop wisdom the longer they code The biggest difference between Beginner Advanced Beginner Intermediate Advanced and Expert coders is the ability to apply wisdom to the coding situation at hand In the world of coding Knowledge can be thought of as the skill necessary to solve a certain problem through codeJudgment would include whether to build the solution vs use a third party libraryCoding knowledge and wisdom can indeed be self discovered passed on through codified sources or taught While it is possible to become an “Advanced Beginner developer through self discovery or research the practice of teaching accelerates this process and unlocks far greater maturity For coding “teaching can include informal Q amp A code reviews mentorship and classroom coursework if it s relevant and involves true back and forth between a student and teacher When teaching a developer also engages in the learning process It allows them to absorb the mistakes made and lessons learned from multiple people and angles They can learn to communicate with various skill and competence levels The craftsperson derives pleasure from doing the work for its own sake Important to the definition of craft is autotelism the principle that the pleasure comes from the work itself separate from any external purposes or goals This is a fundamental guiding force for almost every developer I talked to Yes of course some coders see their work as a job Many appreciate that it is an unquestionably great career when measured by compensation flexibility and autonomy In addition almost all engineers are thrilled to see the code they ve written used in action helping their organization or if they re lucky the world be more successful But at the heart of most engineers I spoke with having code simply work successfully is immensely satisfying regardless of any other factors At the heart of code quality is a deep passion for the code to work and work in the right way This speaks to engineers devotion to their craft ーa devotion to producing a workable outcome and an elegant solution with enduring value It evokes mindfulness and appreciation for the process and propels them to explore ways to improve it Working on a craft can generate flow state when a creator is totally engrossed Coding in the right environment which of course is not of environments can lead to the flow state There are clear goals every step of the way Functional and non functional requirements join themselves in code written in a flow state There is immediate feedback to one s actions The code compiles or it doesn t it runs or it doesn t it passes tests or it doesn t There is a balance between challenges and skills Engineers can keep working on harder and more complex technical challenges in higher performing coding teams An Engineer might get a consistent quantity of constructive feedback in their code reviews because they are enabled to keep pushing themselves beyond what they already knew Action and awareness are merged Yes Distractions are excluded from consciousness Many a teammate has wondered why a Slack message has gone unanswered during the first half of a day A mind engrossed in the complexities of a challenging problem being solved well has no time for interruptions or context switching There is no worry of failure Yes Business Sales Finance pressures do intrude but when a dev can be focused on the task at hand they have moments of energy and clarity without fear Self consciousness disappears Coders get lost in the work and can code without eating sleeping or any other need The sense of time becomes distorted I ve heard stories from hundreds of engineers losing track of time and completing just ONE more feature or optimizing just ONE more method The activity becomes an end in itself autotelic Timelines are an unavoidable real part of commercial software development but flow is not generated by the prodding of a scrum master or the pressure of deadlines The finished craft has to work To figure out something magical in code can be a delightful feeling but for almost all coders what matters is what happens when the code is used Ultimately the code needs to work For the coder “working means “does it compile but it also means “does it work for users and “does it work to the level of my team s standards at this particular moment since the tradeoff of scrappiness and excellence varies over time What it means to treat code as a craft and not a competition and how to enable it If we ve done our job you know what s coming next the implications of treating code as the craft it is We are persuaded that code is a craft which means that engineering teams and their supporting tools and systems need to be set up to support creating code as a craft not a competition No doubt you can think of many examples of where devs and dev teams were not treated in this way rewarding or measuring lines of code created is our favorite worst example We believe any engineering manager or organization with developers should want to facilitate the flow state of craft from the folks developing for them Here s some guidance on what that looks like Because craft relies on knowledge tools that put expertise at the fingertips at developers are incredibly important That s why Stack Overflow has been one of the most revolutionary tools for developer flow in the last decade Resist the dogma of velocity at all costs Instead be methodical about identifying and removing blockers to flow Blameless inclusive retrospectives and continuous testing to find better methods for dev flow are essential Feedback methods particularly code reviews mentoring and paired programming are essential to transfer knowledge and develop wisdom The most important measurement of code quality is the subjective assessment of engineers with knowledge and judgment Linters have their place…but the truth is what other craftspeople say Metrics about coders shared without permission are dangerous The choices that coders make every minute hour day can not be reduced to a robot s review of your code And stay far far away from measures like LOC day Finally coding exercises during interviews need to be handled very carefully The best way to understand how a coder works is by observing their past performance or coding problem solving under conditions similar to what they ll face while working Reviewing the details of their previous work a true portfolio not just the front end can help here Conclusion I hope this piece persuades you and it gives you ideas to help support the craft of coding in your own organization But if you re not persuaded I really hope you weigh in and help make these ideas better A true joy for me of the community of coders is a deep belief in the power of ideas and a willingness to jump in to improve things whether s it s twitter or reddit posts articles or of course the code In the weeks ahead my company will be announcing the next generation of our free developer tool a GitHub add on to help engineers connect get hired and get promoted We have done our best to build it based on these principles we discovered but of course we know the first version will only be the beginning of the journey Building something with excellence never ends Here s to the wonderful global community of coders and yes to the craft of code 2022-07-24 00:02:15
海外科学 NYT > Science How the Government Is Failing Americans Uprooted by Natural Disaster https://www.nytimes.com/2022/07/23/climate/natural-disaster-relief-fema.html How the Government Is Failing Americans Uprooted by Natural DisasterClimate change is creating a growing class of displaced Americans and the federal government is struggling to decide how to help them 2022-07-24 00:56:57
ニュース BBC News - Home Tory leadership: Truss and Sunak vow to toughen migration controls https://www.bbc.co.uk/news/uk-politics-62281041?at_medium=RSS&at_campaign=KARANGA numbers 2022-07-24 00:23:37
北海道 北海道新聞 米、ロシアの港攻撃を非難 合意直後「約束破った」 https://www.hokkaido-np.co.jp/article/709487/ 国務長官 2022-07-24 09:29:00
北海道 北海道新聞 ロシアの港攻撃「対話を破壊」 ゼレンスキー大統領、穀物輸出は準備 https://www.hokkaido-np.co.jp/article/709474/ 輸出 2022-07-24 09:19:33
北海道 北海道新聞 Xゲーム米国大会、四十住2位 スケボー女子パーク、開は3位 https://www.hokkaido-np.co.jp/article/709485/ 米国 2022-07-24 09:17:00
北海道 北海道新聞 <社説>日銀の金融政策 国民の理解得る努力を https://www.hokkaido-np.co.jp/article/709435/ 金融政策 2022-07-24 09:04:06
北海道 北海道新聞 <社説>乳幼児の放置 親の自覚促す支援必要 https://www.hokkaido-np.co.jp/article/709436/ 保護責任者 2022-07-24 09:04:03

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