投稿時間:2022-11-09 13:36:04 RSSフィード2022-11-09 13:00 分まとめ(38件)

カテゴリー等 サイト名等 記事タイトル・トレンドワード等 リンクURL 頻出ワード・要約等/検索ボリューム 登録日
IT 気になる、記になる… Microsoft、2022年11月のセキュリティ更新プログラムをリリース https://taisy0.com/2022/11/09/164805.html microsoft 2022-11-09 03:35:45
IT 気になる、記になる… iTunes Storeの「今週の映画」、今週は「モータルコンバット」(レンタル102円) https://taisy0.com/2022/11/09/164803.html apple 2022-11-09 03:32:51
IT 気になる、記になる… Anker、5台を同時充電可能なワイヤレス充電ステーション「Anker 552 Wireless Charger (5-in-1 Station)」を発売 https://taisy0.com/2022/11/09/164800.html anker 2022-11-09 03:30:20
IT ITmedia 総合記事一覧 [ITmedia ビジネスオンライン] 「服は売らない」ZOZOが初のリアル店舗 AIとプロが似合うコーデを提案 https://www.itmedia.co.jp/business/articles/2211/09/news106.html itmedia 2022-11-09 12:45:00
IT ITmedia 総合記事一覧 [ITmedia Mobile] スマホのバッテリーがピンチ 街中で即充電するには? https://www.itmedia.co.jp/mobile/articles/2211/09/news102.html itmediamobile 2022-11-09 12:45:00
IT ITmedia 総合記事一覧 [ITmedia News] パチンコ「ダイナム」親会社、個人情報33万件流出か 顧客や取引先の住所、氏名、メアドなど https://www.itmedia.co.jp/news/articles/2211/09/news105.html itmedia 2022-11-09 12:32:00
IT ITmedia 総合記事一覧 [ITmedia PC USER] エイサー、裸眼立体視を実現したゲーミングノートPC「Predator Helios 300 SpatialLabs Edition」を発売 実売64万円前後 https://www.itmedia.co.jp/pcuser/articles/2211/09/news048.html itmediapcuser 2022-11-09 12:01:00
TECH Techable(テッカブル) 人事部門を企業の“競争優位の源泉”にするための3つのアクション https://techable.jp/archives/186415 事務管理 2022-11-09 03:00:59
js JavaScriptタグが付けられた新着投稿 - Qiita 【Publisher】Create an interactive web report with HTML and JavaScript https://qiita.com/Miki_Yokohata/items/31ce99f019c90068734a interactive 2022-11-09 12:17:16
Ruby Rubyタグが付けられた新着投稿 - Qiita 紛らわしいRubyの@とselfについて https://qiita.com/bellmmm/items/f309bcddb71db53da662 違い 2022-11-09 12:30:28
Ruby Rubyタグが付けられた新着投稿 - Qiita タグ機能をつけてみよう https://qiita.com/nozomi_aoki/items/3d1eae35e5f38c1618ae tweet 2022-11-09 12:13:22
Docker dockerタグが付けられた新着投稿 - Qiita htaccessがどうも動かなかったとき・・ https://qiita.com/imaiworks/items/0a639a7f7e6bc980ffea notfound 2022-11-09 12:36:40
Docker dockerタグが付けられた新着投稿 - Qiita DockerのMySQLコンテナへ初期データを投入する https://qiita.com/Cyber_Diver/items/6c95ee174aa0e1d9c6d7 docker 2022-11-09 12:33:47
Azure Azureタグが付けられた新着投稿 - Qiita Microsoft PurviewのLineageを外部に出力する(その3) https://qiita.com/cannoteat/items/ba97cd3d57193a458d76 python 2022-11-09 12:40:21
Git Gitタグが付けられた新着投稿 - Qiita ゆる~く図で解説!初めてのGit~ユーザー登録,add,commit編~ https://qiita.com/onago/items/3df051e5ab2ee3e01adf addcommit 2022-11-09 12:42:18
Ruby Railsタグが付けられた新着投稿 - Qiita 紛らわしいRubyの@とselfについて https://qiita.com/bellmmm/items/f309bcddb71db53da662 違い 2022-11-09 12:30:28
Ruby Railsタグが付けられた新着投稿 - Qiita タグ機能をつけてみよう https://qiita.com/nozomi_aoki/items/3d1eae35e5f38c1618ae tweet 2022-11-09 12:13:22
Ruby Railsタグが付けられた新着投稿 - Qiita railsでデータベースを作るときのメモ https://qiita.com/maitake/items/0f1cd35644e2859387d9 model 2022-11-09 12:07:49
js JSer.info 2022-11-09のJS: Safari Technology Preview 157、hapi v21.0.0、Rome v10(Stable) https://jser.info/2022/11/09/safari-technology-preview-157-hapi-v21.0.0-rome-v10stable/ ReleaseNotesforSafariTechnologyPreviewWebKitCSSのfontfeaturesettingsのサポート、ESのclassstaticinitializationblocksのサポート、WebCodecsAPIのサポートが改善されています。 2022-11-09 12:08:56
技術ブログ Developers.IO Hugging FaceでOpenAIの音声認識”Whisper”をFine Tuningする方法が公開されました https://dev.classmethod.jp/articles/whisper-fine-tuning-by-huggingface/ finet 2022-11-09 03:25:18
海外TECH DEV Community Part 2: Building a Cybersecurity Game with Three.js - Inspired by Google’s Interland https://dev.to/saminarp/part-2-building-a-cybersecurity-game-with-threejs-inspired-by-googles-interland-1k6g Part Building a Cybersecurity Game with Three js Inspired by Google s Interland Preview In part of this series I talked about how we were inspired by Google Interland s Reality River and decided to build a cybersecurity game similar to it with three js called Exploit We wanted to create a lightweight browser based game that would be fun engaging and educational As complete beginners who are learning three js for the first time and also our first game building experience Each week we are working hard coding as a team to meet our deadline of having a basic version of the game ready by mid December We also wanted to publish weekly blogs as we believe it might help out others who are interested in game development to see what the process is like for beginners We did not find many game development processes being blogged out so we believe documenting this will be of massive value to those interested in three js game development open source development and collaborative coding After our initial release in mid December we invite all developers interested in open source to contribute to this project What s new Our little game character that we call threat hunter is now able to jump from one building to another as it answers questions Last time we did not have any buildings or environments at all However this time our threat hunter and its question answering ability is fully functional This logic of our character jumping through buildings is very similar to Google Interland s game where the little character crosses a river successfully upon answering questions Disclaimer However the game is still buggy at the moment and we are working hard to debug them The question display sometimes fails and sometimes the character keeps walking endlessly without stopping But hey it is okay this is a work in progress and we are going through a huge learning curve working on this project To check out our progress so far you can always visit our GitHub repo for the game environments Please see the GitHub issues as our project documentation The code for our awesome character resides here We have also created some user stats such as modules completed last score and time taken to complete those modules We also have a dynamic leaderboard now which shows the scores of all the users playing the game for each module For example if I play the ransomware module then my scores will appear under the ransomware leaderboard dynamically Experimenting Until this point we had to go through many trials and errors to figure out how the environment would come together The three js documentation was our main source of guidance while implementing this project We experimented with creating clouds different positioning of the buildings shadowing and sphere geometry In our environment we have the moon clouds and buildings so far and of course the game character that interacts with its environment Since the moon was the very first component of the environment we worked on I want to provide some code snippets to explain it The moon We started by working on the moon for a night sky There are many things to consider while making a game environment We find textures and think of the camera setup renderer setup and light directions As shown in the code snippet below we first defined the moon lt Define Env Componentsconst moon new Group moon add new Mesh new SphereGeometry new MeshPhongMaterial map this textures moonTexture displacementMap this textures moonDisplacementMap displacementScale bumpMap this textures moonDisplacementMap bumpScale reflectivity shininess emissive xffffffff emissiveMap this textures moonTexture emissiveIntensity new PointLight xffffff moon position set What is mesh A mesh is a collection of vertices edges and faces that describe the shape of a D object A vertex is a single point The plural is vertices An edge is a straight line segment connecting two vertices A face is a flat surface enclosed by edges We can kind of imagine it to be like the skeleton of an environment to which we need to add texture on top to make it realistic What is texture Textures add artistic control and realism of a game For creating our moon we had to download some realistic moon textures and then use the textureLoader function to load them We then read the documentation of sphere geometry and displacement maps to build the moon Afterward we set the moon s positions and gave it a point light So what is point light As written in their documentation A light that gets emitted from a single point in all directions A common use case for this is to replicate the light emitted from a bare lightbulb const moonDisplacementMap textureLoader load displacement jpg const moonTexture textureLoader load moon jpg const moonBody new Mesh new SphereGeometry new MeshPhongMaterial map moonTexture displacementMap moonDisplacementMap displacementScale bumpMap moonDisplacementMap bumpScale reflectivity shininess emissive xffffffff emissiveMap moonTexture emissiveIntensity const moon new three PointLight xffffff moon position set moonBody position set What is game physics Physics simulation is a field within computer science that aims to reproduce physical phenomena using a computer In general these simulations apply numerical methods to existing theories to obtain results that are as close as possible to what we observe in the real world Source Toptal Games are getting more and more realistic and part of this realism is also ensuring that the laws of physics we see in the real world also apply to the virtual gaming world Things such as collision detection gravity joint movements inertia acceleration and mass are all part of game physics As someone who loves science thinking of the game from a physics perspective was very exciting Three js usually works better with another physics engine such as Ammo js There are a handful of JavaScript physics engines available such as Matter js Planck js Cannon js Oimojs and Ammo js For this project we will be experimenting with Ammo js We are not entirely sure yet how that will go in our initial release of this project given the time constraint We will find that out in the next blog Thoughts This is by far the most challenging project I worked on in my college life It is also occupying most of my time as learning all this amazing new JavaScript D library is time consuming but also rewarding Moving forward Better use of GitHubAs a team we have not been keeping everything clean on GitHub Moving forward it is going to be our focus to write cleaner code and organize the folders more to enhance professionalism Continuous improvementAnd of course we have a LOT to debug and keep working on for the game environments This is going to be a many part series so stay tuned for the next blog Thank you all for reading and being part of this crazy game building journey 2022-11-09 03:26:11
海外ニュース Japan Times latest articles Putin’s elite tremble as hard-liners call for ‘Stalinist’ steps https://www.japantimes.co.jp/news/2022/11/09/world/kremlin-hardliners-stalinist-steps/ dictatorship 2022-11-09 12:28:38
海外ニュース Japan Times latest articles Japan’s new disclosure rules to help G7’s worst gender pay gap https://www.japantimes.co.jp/news/2022/11/09/business/japan-g7-worst-gender-pay-gap/ Japan s new disclosure rules to help G s worst gender pay gapThe country has clung to a goal to get of managerial positions but the number of female board members remains far behind global peers 2022-11-09 12:15:53
海外ニュース Japan Times latest articles As the ‘Third Pole’ melts, climate diplomacy is hard to come by https://www.japantimes.co.jp/news/2022/11/09/world/climate-diplomacy-coordination-struggle/ poles 2022-11-09 12:11:01
海外ニュース Japan Times latest articles World Cup ambassador calls homosexuality ‘damage in the mind’ https://www.japantimes.co.jp/sports/2022/11/09/soccer/international-soccer/world-cup-ambassador-homosexuality-comments/ World Cup ambassador calls homosexuality damage in the mind The former Qatar international s comments drew immediate criticism from human rights groups and a fresh round of protests against the tournament by German soccer fans 2022-11-09 12:11:31
ニュース BBC News - Home Gavin Williamson: Rishi Sunak faces questions following resignation https://www.bbc.co.uk/news/uk-politics-63563639?at_medium=RSS&at_campaign=KARANGA commons 2022-11-09 03:23:40
ニュース BBC News - Home US midterm elections: Who won, who lost and what it means https://www.bbc.co.uk/news/world-us-canada-63564434?at_medium=RSS&at_campaign=KARANGA winner 2022-11-09 03:17:57
ビジネス ダイヤモンド・オンライン - 新着記事 カリブの海面上昇、島民の大脱出開始へ - WSJ発 https://diamond.jp/articles/-/312648 海面上昇 2022-11-09 12:13:00
サブカルネタ ラーブロ 其ノ1034:【とんりゅうラーメン 堺石津本店(堺市・西区)】 http://ra-blog.net/modules/rssc/single_feed.php?fid=204385 menumemo 2022-11-09 03:17:22
GCP Google Cloud Platform Japan 公式ブログ マネージド コンテナ プラットフォーム、Firebase、CI / CD でアプリ開発ライフサイクルを高速化 https://cloud.google.com/blog/ja/products/application-modernization/google-cloud-technical-guides-for-startups/ 開発者は、コードを書くことに時間を費やす必要があるため、コードがpushされたときにCICDステップがトリガーされ、バックグラウンドで実行される必要があります。 2022-11-09 05:00:00
北海道 北海道新聞 東証、午前終値2万7827円 米株高好感、反動売りも https://www.hokkaido-np.co.jp/article/757844/ 前日終値 2022-11-09 12:07:00
ニュース Newsweek 「誰かが責任を取るしかない...」梨泰院事故の「容疑者」探しが進む韓国 https://www.newsweekjapan.jp/stories/world/2022/11/post-100063.php 2022-11-09 12:40:20
マーケティング MarkeZine 【耳から学ぶ】データドリブンなサラダ専門店のファンづくり http://markezine.jp/article/detail/40552 専門店 2022-11-09 12:30:00
IT 週刊アスキー 大日本印刷、大阪市堺市の自動運転バス実証実験にてNFCタグによる情報発信の効果を検証 https://weekly.ascii.jp/elem/000/004/112/4112335/ 大日本印刷 2022-11-09 12:40:00
IT 週刊アスキー デジオン、サーバー機器向け開発キット「DiXiM DMS Plus2」がシャープ製4Kレコーダーに採用されたことを発表 https://weekly.ascii.jp/elem/000/004/112/4112334/ aquosk 2022-11-09 12:30:00
IT 週刊アスキー 待ってました! KFC冬の定番「ポットパイ」が今年も販売スタート https://weekly.ascii.jp/elem/000/004/112/4112353/ 数量限定 2022-11-09 12:30:00
IT 週刊アスキー 寒い季節にあったかーい定番ドリンク ケンタッキー「ホットレモネード」 https://weekly.ascii.jp/elem/000/004/112/4112349/ 数量限定 2022-11-09 12:15:00
GCP Cloud Blog JA マネージド コンテナ プラットフォーム、Firebase、CI / CD でアプリ開発ライフサイクルを高速化 https://cloud.google.com/blog/ja/products/application-modernization/google-cloud-technical-guides-for-startups/ 開発者は、コードを書くことに時間を費やす必要があるため、コードがpushされたときにCICDステップがトリガーされ、バックグラウンドで実行される必要があります。 2022-11-09 05:00:00

コメント

このブログの人気の投稿

投稿時間:2021-06-17 05:05:34 RSSフィード2021-06-17 05:00 分まとめ(1274件)

投稿時間:2021-06-20 02:06:12 RSSフィード2021-06-20 02:00 分まとめ(3871件)

投稿時間:2020-12-01 09:41:49 RSSフィード2020-12-01 09:00 分まとめ(69件)