投稿時間:2023-08-07 02:06:56 RSSフィード2023-08-07 02:00 分まとめ(9件)

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技術ブログ Developers.IO [小ネタ] VMware Cloud on AWSのSDDCにホストを追加してみた https://dev.classmethod.jp/articles/vmware-cloud-on-aws-add-hosts/ vmwarecloudonaws 2023-08-06 16:13:03
海外TECH MakeUseOf 7 Types of Productivity Tools That Notion Can Replace https://www.makeuseof.com/types-of-productivity-tools-notion-replace/ notion 2023-08-06 16:30:24
海外TECH MakeUseOf How to Fix the "Another User on This Device Uses This Microsoft Account" Error on Windows https://www.makeuseof.com/another-user-this-device-uses-microsoft-account-error-windows/ How to Fix the amp quot Another User on This Device Uses This Microsoft Account amp quot Error on WindowsDo you have a phantom user on your PC that s using your Microsoft account Here s how to get rid of it 2023-08-06 16:15:24
海外TECH MakeUseOf How Your Instagram Account Can Be Hacked and How To Stop It https://www.makeuseof.com/how-instagram-hacked-stop-it/ instagram 2023-08-06 16:00:23
海外TECH DEV Community Which UI library for react or next are you using in your project? https://dev.to/srbhr/which-ui-library-for-react-or-next-are-you-using-in-your-project-4mfm Which UI library for react or next are you using in your project Hey there DEVelopers Which UI component library are you using in your projects I need to create a front end for my Resume Matcher project Link GitHub and I was thinking of going with a react front end But I m not sure which UI component library should I use 2023-08-06 16:35:50
海外TECH DEV Community Babylon.js + Google Blockly = No Code FPS, TPS🔥 https://dev.to/helicity/babylonjs-google-blockly-no-code-fps-tps-3bld Babylon js Google Blockly No Code FPS TPSAs I was normally going about developing helicity ai I realised that a lot of functionality can be added Problems with current Game Engines IMOI always thought about Babylon js like something I can never understand one of the late realisations of life I guess I ve tried Unity I ve tried GMS and pure H Canvas API The problem with Unity was the steep learning curve that never seemed to resolve it finally did but just saying 🥲GMS was good but its paid and you can pretty much do nothing without paying Also its H Development is too buggy Its only good for PCsThe canvas API was cute and not really a game engine The REAL TRUTH about Game EnginesI really dont wan t to hate on any Game Engine because the truth is and honestly this is with any tech stack The best Game Engine is not the one with the most features its the one which allows you to be the most productive Large studios will love Unity and Unreal But I m a web developer I live and breathe JavaScriptWhy not use the same codebase The packages and feature version mismatches of Unity are enough for me to not like it H games are too slow to even build and test and my PC burns man Making multiplayer games sucks on normal Game EnginesAnd my biggest point Networking API in any major game engine is so poor I love making multiplayer games and the best way to do that for me has always been make the damn server in Node jsSo I d do stuff like use GMS for the Game Client and Node websockets for the backend but it was always like people speaking different languages trying to make a relationship work Using Babylon jsI made more progress in Babylon in hour than I did in days with Unity or GMS GMS is still a very easy one The JS code was so readable and easy to understand and felt intuitiveI did not have to worry about adding new features and using more JS libraries because they re all independent In babylon it actually feels like you understand the full picture behind your code and between you and your code execution there isnt much of a wall Babylon js is made so beautifully you can built so much in it with low code Talk about the built in physics engine for a JS library The Graphical performance is way too good It even works on low end devices and is the best for H games Make realistic games host online anyone with a browser can play this is too good to be true Also as a web developer its very easy to export your game and host it because you learn so much about deployment specifically Connecting with Helicity aiI had made a basic D engine and it was a good learning experience but even a basic game in D is more fun than a complex game in D for the average guy Now that I understood babylon I wanted to integrate it with Google s Blockly to provide a NO CODE EXPERIENCE in Game Development The end result looks something like this Its a No code editor made in ReactIts purely a work in progress but Helicity is going D You ll soon be able to create an FPS with a few blocks It ll still take time but anyone can make it now Join this journey on twitter or x or whatever theyre calling it now 2023-08-06 16:24:08
海外TECH DEV Community How has AI changed your approach to development? https://dev.to/ben/how-has-ai-changed-your-approach-to-development-2hk0 How has AI changed your approach to development August check in ーwhat is different in your approach in the ChatGPT Copilot etc era of development If not much has changed speak to that 2023-08-06 16:05:41
ニュース BBC News - Home Five arrested as protest halts elite UCI cycling race https://www.bbc.co.uk/news/uk-scotland-66404777?at_medium=RSS&at_campaign=KARANGA reservoir 2023-08-06 16:45:00
ニュース BBC News - Home Eddie Kadi and Krishnan Guru-Murthy join Strictly line-up https://www.bbc.co.uk/news/entertainment-arts-66408141?at_medium=RSS&at_campaign=KARANGA angela 2023-08-06 16:36:06

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