投稿時間:2021-09-05 20:27:32 RSSフィード2021-09-05 20:00 分まとめ(33件)

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TECH Engadget Japanese ドイツ政府、スマホメーカーに7年間のセキュリティ更新とパーツ供給義務づけを要望 https://japanese.engadget.com/germany-wants-7-year-update-104006046.html 欧州委員会 2021-09-05 10:40:06
TECH Tech Wave 締め切りは9月6日(月)正午ー経産省・JETRO主催のプログラム「始動 Next Innovator 2021」 https://techwave.jp/archives/dead-end-meti-jetro-sido-next-innvator-2021.html?utm_source=rss&utm_medium=rss&utm_campaign=dead-end-meti-jetro-sido-next-innvator-2021 締め切りは月日月正午ー経産省・JETRO主催のプログラム「始動NextInnovator」グローバルで通用するイノベーターを育成する経産省・JETRO主催のプログラム「始動NextInnovator」のエントリー受付が年月日月正午で締め切られる。 2021-09-05 10:42:29
js JavaScriptタグが付けられた新着投稿 - Qiita 複数APIへのリクエストをfetch関数で同時実行するプラクティス https://qiita.com/SRAUFactory/items/c4a60b362cb6de57d10d Promiseオブジェクトで実行fetch関数のコールバッグのthenメソッド内で次のAPIへのfetch関数で順次実行Promiseオブジェクトで実行最初はfetch関数の戻り値をPromiseオブジェクトに設定し、実行する方法。 2021-09-05 19:52:16
Program [全てのタグ]の新着質問一覧|teratail(テラテイル) VBA 特定の文字列ではない場合、行ごと削除したい。 https://teratail.com/questions/357901?rss=all VBA特定の文字列ではない場合、行ごと削除したい。 2021-09-05 19:52:09
Program [全てのタグ]の新着質問一覧|teratail(テラテイル) 畳み込みニューラルネットワークで学習データとテストデータを用意し、混同行列を作成したい。 https://teratail.com/questions/357900?rss=all やりたいこと学習用データdatasetnormalnbsp枚datasetnbspnbspabnormal枚テスト用データdatasetnormal枚datasetnbspnbspabnormal枚を読み込み、CNNで学習して混同行列を作成したいのですが下記に示しているようなエラーが出ます。 2021-09-05 19:50:25
Program [全てのタグ]の新着質問一覧|teratail(テラテイル) datファイルで来たデータをDBに登録したい https://teratail.com/questions/357899?rss=all datファイルで来たデータをDBに登録したい前提・実現したいことdatファイルで来たデータをkshコーンシェルとPLSQLを使用してOracleDatabaseに登録したいです。 2021-09-05 19:34:09
Program [全てのタグ]の新着質問一覧|teratail(テラテイル) 【Discordpy】読み上げBOTの接続するコマンドを送信したチャンネルだけ読み上げられるようにしたい https://teratail.com/questions/357898?rss=all 【Discordpy】読み上げBOTの接続するコマンドを送信したチャンネルだけ読み上げられるようにしたい環境OSnbspnbspnbspnbspWindows言語nbspnbspDiscordpynbspPython実現したいことDiscordpyの読み上げBOTをこの記事のコードを少し改造して作ったんですが、すべてのチャンネルのチャットが読み上げられてしまいます。 2021-09-05 19:11:30
Program [全てのタグ]の新着質問一覧|teratail(テラテイル) mnistの画像を表示させたい https://teratail.com/questions/357897?rss=all mnistの画像を表示させたいmnistの画像が表示されないオライリー・ジャパンの「ゼロから作るDeepnbspLearning」Pの以下のコードで画像を出そうとしているのですが、出なくて困っています。 2021-09-05 19:04:55
Program [全てのタグ]の新着質問一覧|teratail(テラテイル) ベイジアンネットワークにおける因果の強さとは? https://teratail.com/questions/357896?rss=all ベイジアンネットワークにおける因果の強さとは【実現したいこと】ベイジアンネットワークのライブラリpgmpyにて、因果関係の強さを考慮したベイジアンネットワークの図を描く。 2021-09-05 19:02:36
Program [全てのタグ]の新着質問一覧|teratail(テラテイル) インポートできないのはなぜ? https://teratail.com/questions/357895?rss=all インポートできないのはなぜエラー内容SQLファイルをcreateinsertupdateする過程で最初のcreateのインポートの段階で以下のようなエラー文が表示される。 2021-09-05 19:02:24
Ruby Rubyタグが付けられた新着投稿 - Qiita 【Mac】rbenv versionsとruby -vでバージョンが違う時の解決法 https://qiita.com/minoppp411/items/adccedc2231851181fe0 【Mac】rbenvversionsとrubyvでバージョンが違う時の解決法rubyversionsの時rubyprevisiondbfxdarwinrubyvの時rubyprevisionuniversalxdarwinRubyのバージョンが違うことがわかります。 2021-09-05 19:44:21
AWS AWSタグが付けられた新着投稿 - Qiita AWS CloudWatchロググループで、KMSのARNを指定して作成したときにエラーが出た場合 https://qiita.com/kota2_0/items/385efd97bd223670bcc2 AWSKeyManagementServiceを使用してCloudWatchLogsのログデータを暗号化するステップCMKで許可を設定するデフォルトでは、すべてのAWSKMSCMKはプライベートです。 2021-09-05 19:26:32
Ruby Railsタグが付けられた新着投稿 - Qiita 【Mac】rbenv versionsとruby -vでバージョンが違う時の解決法 https://qiita.com/minoppp411/items/adccedc2231851181fe0 【Mac】rbenvversionsとrubyvでバージョンが違う時の解決法rubyversionsの時rubyprevisiondbfxdarwinrubyvの時rubyprevisionuniversalxdarwinRubyのバージョンが違うことがわかります。 2021-09-05 19:44:21
海外TECH DEV Community Generate 879,120 cryptopunk nfts with javascript nodejs command-line app (step by step) https://dev.to/victorquanlam/generate-879-120-cryptopunk-nfts-with-javascript-nodejs-command-line-app-step-by-step-10hp Generate cryptopunk nfts with javascript nodejs command line app step by step CryptoPunks is one of the most popular NFT projects out there And now they are sold for millions of dollars Yeah I know Shocking Let s put everything aside and write a little Javascript command line app to generate a bunch of these punks On top of that we will get a chance to solve the cartesian product of multiple arrays challenge in Javascript Setting upDownload all the layers and punks image from this res Folder structure We will be using node canvas package to draw image in this project Please make sure that you the installation instruction if you run into problems More helps can be found here npm install canvas Add imports and config variablesconst fs require fs const createCanvas loadImage require canvas const console require console const imageFormat width height initialize canvas and context in dconst canvas createCanvas imageFormat width imageFormat height const ctx canvas getContext d some folder directories that we will use throughout the scriptconst dir traitTypes layers trait types outputs outputs background layers background we will update this total punks in the following steps let totalOutputs set the order of layers that you want to print firstconst priorities punks top beard Refresh output folder functionA function helps you to remove the outputs and its data Then it recreate the outputs folder along with new metadata and punk folders inside const recreateOutputsDir gt if fs existsSync dir outputs fs rmdirSync dir outputs recursive true fs mkdirSync dir outputs fs mkdirSync dir outputs metadata fs mkdirSync dir outputs punks Calculate all the possible outcomesIn this step we will figure out how to generate combinations from multiple arrays of trait layers Now let s get down to business and have some fun Don t copy and paste the code yet There re many ways to implement this so called simple function Reduce and FlatMap functions which were introduced in ECMAScript This is the shortest option and yet easiest to understand const cartesian a gt a reduce a b gt a flatMap d gt b map e gt d e flat Another common option is to use Recursion functionconst cartesian arr gt if arr length return arr else var result var allCasesOfRest cartesian arr slice recur with the rest of array for var i i lt allCasesOfRest length i for var j j lt arr length j var childArray concat arr j allCasesOfRest i result push childArray return result Most of the options require to have an absorb amount of recursion or heavily nested loops or to store the array of permutations in memory It will get really messy working with hundreds of different trait layers These will use up all of your device s memory and eventually crash your PC laptop I got my PC fried multiple times So don t be me Instead of using recursion function or nested loops we can create a function to calculate the total possible outcomes which is the product of all array s length var permsCount arraysToCombine length for var i i lt arraysToCombine length i permsCount rms arraysToCombine i length Next we will set the divisors value to solve the array size differfor var i arraysToCombine length i gt i divisors i divisors i divisors i arraysToCombine i length Another function to return a unique permutation between index and numPerms by calculating the indices it needs to retrieve its characters from based on nconst getPermutation n arraysToCombine gt var result curArray for var i i lt arraysToCombine length i curArray arraysToCombine i result push curArray Math floor n divisors i curArray length return result Next we will call getPermutation n function using for loop with permsCount as for var i i lt numPerms i combinations push getPermutation i arraysToCombine The complete script that we need const allPossibleCases arraysToCombine gt const divisors let permsCount for let i arraysToCombine length i gt i divisors i divisors i divisors i arraysToCombine i length permsCount arraysToCombine i length totalOutputs permsCount totalOutputs const getCombination n arrays divisors gt arrays reduce acc arr i gt acc push arr Math floor n divisors i arr length return acc const combinations for let i i lt permsCount i combinations push getCombination i arraysToCombine divisors return combinations According to this quick performance test the last version completely outperform the others Looks very promising to me Create draw image functionconst drawImage async traitTypes background index gt draw backgroundconst backgroundIm await loadImage dir background background ctx drawImage backgroundIm imageFormat width imageFormat height N A means that this punk doesn t have this trait typeconst drawableTraits traitTypes filter x gt x value N A draw all the trait layers for this one punkfor let index index lt drawableTraits length index const val drawableTraits index const image await loadImage dir traitTypes val trait type val value ctx drawImage image imageFormat width imageFormat height console log Progress index totalOutputs save metadatafs writeFileSync dir outputs metadata index json JSON stringify name punk index attributes drawableTraits function err if err throw err save image as png filefs writeFileSync dir outputs punks index png canvas toBuffer image png Create main functionconst main async gt const traitTypesDir dir traitTypes register all the traits const types fs readdirSync traitTypesDir set all priotized layers to be drawn first for eg punk type top You can set these values in the priorities array in line const traitTypes priorities concat types filter x gt priorities includes x map traitType gt fs readdirSync traitTypesDir traitType map value gt return trait type traitType value value concat trait type traitType value N A register all the backgroundsconst backgrounds fs readdirSync dir background trait type avail for each punkconst combinations allPossibleCases traitTypes for var n n lt combinations length n const randomBackground backgrounds Math floor Math random backgrounds length await drawImage combinations n randomBackground n Call outputs directory register and main function main gt recreateOutputsDir main Run index jsOpen cmd powershell and runnode index jsOrnpm build ResourcesGithub victorquanlam cryptopunk nft generator Stackoverflow Cartesian product of array values That s it I hope you enjoy the blog 2021-09-05 10:48:10
海外TECH DEV Community Flutter Widgets explained - LLF #4 https://dev.to/nombrekeff/flutter-widgets-explained-llf-4-3oej Flutter Widgets explained LLF Hey there So far in this series we ve covered what Flutter is how to set up the development environment and dissected the starter project file by file So the next logical step would be to get a better understanding of Widgets as they are the foundation of Flutter s UI In this post we will cover what Widgets are the different types available and finally how to use and create them There is a repo that complements this post here What are Widgets Flutter emphasizes widgets as a unit of composition This means that they are the building blocks of a Flutter app interface From a text or image to how they are laid out on the page almost everything is composed of widgets They form a hierarchy based on composition also known as the widget tree Each widget nests inside its parent and each widget receives context from its parent the context is just some information about the location of the widget in the tree This tree structure goes all the way up to the root widget You could also imagine the widget tree as similar to the DOM but not the exactly the same read more This is how a tree of widgets looks like ListView children const Text ListView is my parent ListTile title Text My parent is ListTile trailing Icon Icons check Complete example Categories of widgetsFrom the research I ve done these are the main categories people seem to combine widgets in AccessibilityAnimation and MotionAssets Images and IconsAsyncBasicsInputInteractive Layout structuralPainting and effectsScrollingStylingTextFlutter provides a set of pre made Widgets that help you build apps that follow Material Design or Cupertino style Let s break down some of them Layout structuralThey have no visual representation they just control some aspect of the layout of one or more widgets For example a Column Row Padding etc Example of a structural Widget Column children Text Element Text Element Complete exampleThe Column widget will position the child widgets in a column or vertical direction InteractiveThese are widgets that provide interactivity for example a button a text field a scrollable list etc Example of an Interactive Widget ElevatedButton onPressed print Click child const Text A button Complete exampleThe ElevatedButton widget will render a button that responds to events like onPressed This event will execute whenever the user presses clicks the button AccessibilityThese are widgets that help with making our apps more accessible Types of widgetsWhen writing flutter apps we will use two kinds of widgets depending on whether the widget has a state or not Stateless WidgetThese are widgets that have no mutable state meaning they will not change over time for example a label or an icon const Text I am a stateless widget The Text widget is stateless as it does not need to keep any state no value will change internally read more Stateful WidgetThese types of Widgets do have a mutable state meaning they will react whenever the state changes like a counter widget or in the following example a text field or text input TextField obscureText true decoration InputDecoration border OutlineInputBorder labelText Password The TextField widget is stateful because it has to keep track of the value of the field and react whenever the user types on the keyboard read more How do widgets update Flutter apps update their UI in response to events such as a user interaction like a tap click or a state change These events tell Flutter that they need to replace a widget in the hierarchy with another widget Flutter compares both the old and new widgets and efficiently updates the UI Similar to VDOM if you re familiar with that though not exactly the same more info here Using widgetsUsing widgets is rather easy we just instantiate them wherever we like like any other class Note that using the new keyword is optional in Dart which makes for cleaner code as loads of classes are instantiated all over the code For example if we want to create a piece of text centered on the page we could compose it like this build context return Center child Text I see widgets up my tree Or like this build context return Column mainAxisAligment MainAxisAligment center srossAxisAligment CrossAxisAligment center children Text I see widgets up my tree Most widgets accept either child or children arguments and each widget will manipulate or position those children in some way Some will put them side by side whilst others will make your widget contortionate in such ways that defy physics Let s see a complete example import package flutter material dart void main gt runApp const MyApp class MyApp extends StatelessWidget const MyApp Key key super key key override Widget build BuildContext context return MaterialApp home Scaffold appBar AppBar title const Text Home Page body Center child Column children const Text Hello World const SizedBox height ElevatedButton onPressed print Click child const Text A button Complete exampleWe can see that MyApp is a widget that returns more widgets nested hierarchically Flutter apps are composed by combining premade widgets like Scaffold or AppBar and custom widgets created by ourselves like the one created further down or by third party developers The above example will result in a widget tree like this And would render like this when run on a mobile device Android in this example Creating WidgetsWidgets are usually composed of many smaller single purpose widgets that combine to create more powerful ones Flutter emphasized the importance of keeping the class hierarchy shallow meaning that whenever possible the widgets should be small composable and do one thing well As we ve seen at the start of the post Flutter apps are built by composing widgets But we are not restricted to the widgets Flutter offers We can create custom widgets too let s see a basic example of how to do that To create a widget we need to create a class that extends from either StatelessWidget or StatefulWidget and override the build method What the build method returns will determine the visual representation of your widget For the custom widget let s create a to do list item widget It will have text on the left and an icon on the right class TodoListItem extends StatelessWidget final bool isComplete final String label const TodoListItem Key key this isComplete false this label TODO super key key override Widget build BuildContext context return Padding padding const EdgeInsets symmetric vertical child Row mainAxisAlignment MainAxisAlignment spaceBetween children Text label Icon isComplete Icons check Icons close See complete widgetAfter that we can use it anywhere in our app like this Column children const TodoListItem label Make coffee isComplete true TodoListItem label Drink it isComplete true TodoListItem label Sleep isComplete false See full exampleThe example above would result in something that looks like this ConsiderationsThere are some important considerations to know when building widgets build method should be free os side effects Meaning that the function should return a new widget tree regardless of what was returned previously All that heavy work is done for you by Flutter The build method should also be fast and returns quickly Heavy computation should always be done asynchronously SummaryWidgets are the building block of Flutter s UI There are different widgets for various kinds of use Some of them respond to user input like pressing a button while others make our app more accessible or dynamic We can also create and compose widgets of our own in really simple and declarative ways There is still much more to cover more complementary posts will be heading this way to hopefully fill in all the gaps P Learning moreFlutter architectural overviewIntroduction to widgetsMaterial Components widgetsAs always thanks for reading Hopefully you now have a better understanding of what Widgets are And remember to comment if you have any suggestions or something you would like me to cover in these posts lt Previous Post Next Post gt 2021-09-05 10:40:44
海外TECH DEV Community Getting Started with JavaScript Classes https://dev.to/thecoollearner/getting-started-with-javascript-classes-33e8 Getting Started with JavaScript ClassesHey All with this article I m going to start a series of articles on JavaScript concepts So I m starting off this series with an article on JavaScript Classes In this article I m going to cover all you need to get started with JS classes Table Of Contents Basics of JS Classesgetters and settersstatic methodsinheritance and extendspolymorphism Basics of JS Classes In object oriented programming a class is an extensible program code template for creating objects providing initial values for state member variables and implementations of behavior member functions or methods WikipediaIn simpler words Classes are the blueprints used to create objects Note JavaScript objects are entities having properties and methods Let s understand Classes with the help of this example Classes are like templates We can see that we have one Car class having a property color in the picture but we have not specified which color With the help of this class we can create different objects with specific colors like if we pass red as a color parameter then a red car is created i e object with red color property What can we define with a Class definition We can define two main areas with the help of a class definition Instance Properties gt What an object will have Example name color etc Instance Methods gt What an object will do Example add area etc any function Note An instance is a specific representation of an object or we can say an instance is an object created using a particular class Class syntax Let s look at the code first then we ll talk about its parts one by one class Person constructor personName this name personName sayHi console log Hi this name Usage let person new Person Alok person sayHi Output Hi AlokWe have to use the class keyword to create a class followed by a class name that conventionally starts with a capital letter i e Person in the above code The class definition goes between two curly braces Every class has a constructor and a constructor is basically a method that runs only once during the object s life specifically when the object is being created The constructor is used to setup the object i e to define the states of the object properties In this name personName this refers to the current object which is being created name refers to the property name personName is the argument passed while creating the object also sayHi is a method with some functionality Let s see how we create an object using a class We create an object using the new keyword with a class as in this code we have created a person object using the Person class Also we have passed Alok as an argument to the constructor method while creating the object We have called the sayHi method using person sayHi which runs the code inside the method and gives output Hi Alok Let s see one more example class Rectangle constructor length breadth this length length this breadth breadth area return this length this breadth let rectangle new Rectangle rectangle area gives Output In this example we have created a rectangle object with arguments and area method uses these arguments stored in properties to find the area length breadth and return it getters and settersGetters and Setters are basically used to define methods in a class and then used as if they are properties Let s understand these with an example class Square constructor side this side side get area return this side this side set area area this side Math sqrt area let square new Square console log square area gives output square area console log square side gives output To use a getter we have to use the get keyword and then define the method and we can call it as a property square area notice we don t have while calling the area method While to use a setter we use the set keyword and then define the method and we call it by directly assigning the argument to it as we do in a property square area notice we don t pass the argument here instead assign it directly static methodsStatic methods are defined in the class but are not used by or part of the created object Or in simple words static methods don t require an instance of a class to be created in order to be used Static methods are also called helper methods Let s understand this with an example class Temp constructor static isEqual a b return a b Temp isEqual returns falseTemp isEqual returns trueA static method is defined using a static keyword followed by a method definition i e static isEqual A static method can be called directly using the class name i e Temp isEqual As you can see above we don t need to create an object to use the static method Also we can pass objects while calling a static method Let s see an example class Temp constructor value this value value static isEquals Obj Obj return Obj value Obj value let temp new Temp let temp new Temp let temp new Temp Temp isEquals temp temp returns falseTemp isEquals temp temp returns trueHere you can see we have passed objects as arguments to a static method which is called directly using the class name Then the method accesses each value property using objectName value and returns the result inheritance and extendsWith the help of inheritance a class can extend another class Or in simpler words one class can have access to methods of another class and also have its own methods Let s understand this with the help of this picture In the above picture a Child class extends a Parent class As we can see the Child class has access to the methods of the Parent class i e add and multiply also it has its own methods i e divide and area Let s understand inheritance with the help of an example Have a look at the code first then we ll talk about its parts one by one class Person constructor name age this name name this age age sayHi console log Hi this is this name and I m this age years old class Programmer extends Person constructor name age role super name age this role role info this sayHi console log And I m a this role let person new Person Aman let programmer new Programmer Alok Web Developer Here we have a Person class that has a constructor taking arguments name and age Also it has a method named sayHi which basically console log out Hi this is name and I m age years old name and age are arguments passed while creating an object Next we have another class named Programmer And a class can inherit another class using extend keyword followed by the class name to be inherited As here the Programmer class extends Person Class The programmer class has a constructor taking arguments name age and role The super keyword is used to call the constructor of the Person class And now it has the Person class properties and also its own property role The Programmer class has a method info which calls the Person class method sayHi as now the Programmer class can access the Person class And also console log out And I m a role role is an argument passed while creating an object We have also created two objects person and programmer one each of the Person and Programmer Class Now let s have a look at different operations on them and their results Here you can see the programmer object has properties of Person class name and age Also it s own property role Here we have called the sayHi method using the object of the Person class Here we have called the info method using the object of the Programmer class and you can see it called and executed the sayHi method of the Person class with arguments passed while creating the programmer object also it executed its own console log out Here you can see we have called the sayHi method of the Person class using the object of the Programmer Class as the Programmer class extends the Person class and has access to its methods Also it takes arguments passed while creating progammer as we have called the sayHi method using the object of the Programmer class But we can t access the method of the Programmer class using the object of the Person class as the Parent class doesn t have access to the Child class polymorphismPolymorphism allows us to override the method of the Parent Class Let s understand it with the help of an example class Animal constructor name this name name sayName console log this name is an Animal class Dogs extends Animal constructor name super name sayName console log this name is a Dog let animal new Animal Tiger let dog new Dogs Bull Dog Here both the Parent Class Animal and the Child Class Dog have the same method sayName And we have seen earlier that we can call a Parent class method using an object of a Child class but in this case both the methods have the same name Let s see what happens when we call them It works fine as it should now let s see what happens when we call the sayName method using dog object Here you can see the sayName method of the Dog class overrides the sayName method of Animal Class And this is how Polymorphism allows overriding the Parent class method I have tried to keep it simple and precise thanks for reading it till last and also I have a lot planned for the future So stay tuned If you find this useful then you can share it with others Feel free to drop a Hi and let s chat 2021-09-05 10:06:59
海外TECH DEV Community I built a SaaS product for API management https://dev.to/wwayne/i-built-a-saas-product-for-api-management-3l3d I built a SaaS product for API managementHi everyone The idea of building a collaborative tool for API development occurred to me when I was working as a web full stack developer I felt we need a tool that serving the frontend and backend to work more closely so I started building Dapi Dapi supply tools like openAPI editor model visualization and sequence diagram for the backend team to design API One click to deploy an API documentation site plus a mock API server for the frontend team to do the API integration and review And this is a just start stay tuned and let me know your thoughts thanks Website url Twitter 2021-09-05 10:02:25
ニュース BBC News - Home Michael Fawcett: Charles' former aide steps down over honour claims https://www.bbc.co.uk/news/uk-58451647?at_medium=RSS&at_campaign=KARANGA charles 2021-09-05 10:22:28
ニュース BBC News - Home Covid-19: Vaccine passports to start in England this month https://www.bbc.co.uk/news/uk-58452953?at_medium=RSS&at_campaign=KARANGA minister 2021-09-05 10:42:21
ニュース BBC News - Home Social care: Plans for reform in England likely this week - sources https://www.bbc.co.uk/news/uk-58452939?at_medium=RSS&at_campaign=KARANGA insurance 2021-09-05 10:28:40
ニュース BBC News - Home Afghanistan: 'Everyone got it wrong' on Taliban takeover - armed forces chief https://www.bbc.co.uk/news/uk-58453258?at_medium=RSS&at_campaign=KARANGA afghanistan 2021-09-05 10:18:14
ニュース BBC News - Home Montenegro clashes as Serb Orthodox Church leader installed https://www.bbc.co.uk/news/world-europe-58451372?at_medium=RSS&at_campaign=KARANGA serbia 2021-09-05 10:34:07
ニュース BBC News - Home Blaenavon fire: Crews tackle large blaze at recycling plant https://www.bbc.co.uk/news/uk-wales-58453650?at_medium=RSS&at_campaign=KARANGA plume 2021-09-05 10:09:04
ニュース BBC News - Home India head coach Shastri tests positive for Covid https://www.bbc.co.uk/sport/cricket/58454685?at_medium=RSS&at_campaign=KARANGA staff 2021-09-05 10:12:39
ニュース BBC News - Home Tokyo Paralympics: Great Britain finish Games with two more bronze medals https://www.bbc.co.uk/sport/disability-sport/58452548?at_medium=RSS&at_campaign=KARANGA medal 2021-09-05 10:49:21
北海道 北海道新聞 厚真産ハスカップ、被災地の土産に 「蝦夷煮」6日発売 町内の山口農園、復興の歩みアピール https://www.hokkaido-np.co.jp/article/586018/ 東部地震 2021-09-05 19:13:00
北海道 北海道新聞 楽8―2西(5日) 楽天が西武戦勝ち越し https://www.hokkaido-np.co.jp/article/586017/ 勝ち越し 2021-09-05 19:11:00
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北海道 北海道新聞 日胆で3人感染 新型コロナ https://www.hokkaido-np.co.jp/article/586015/ 胆振管内 2021-09-05 19:02:00
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北海道 北海道新聞 青森・八戸の上空に白い球体 「正体不明」と気象台 https://www.hokkaido-np.co.jp/article/586012/ 正体不明 2021-09-05 19:01:00
北海道 北海道新聞 道南で28人感染確認 新型コロナ https://www.hokkaido-np.co.jp/article/585988/ 道南 2021-09-05 19:01:00

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