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Program [全てのタグ]の新着質問一覧|teratail(テラテイル) アルゴリズムの流れ図の意味が分かりません https://teratail.com/questions/370031?rss=all 基本情報技術者試験 2021-11-19 04:41:02
Docker dockerタグが付けられた新着投稿 - Qiita laravel + CKEditorでブログ記事等のエディタを実装してみた https://qiita.com/nao-haba/items/8e5424a9439ae98d938f laravelCKEditorでブログ記事等のエディタを実装してみた仕事でブログ記事を書く時のエディタを導入することになったので色々調べて実装してみました参考にしたサイトブログ記事等のエディタを実装する際はCKEditorさらに便利でカッコよく使い易くサンプルソースあり解説ckeditorとJqueryのCDNをscriptタグに定義してくださいlttextareaidckeditornamepageBodygtlttextareagtCKEditorltscriptsrccdnckeditorcomfullckeditorjsgtltscriptgtltscriptsrccdnjscloudflarecomajaxlibsjqueryjqueryminjsgtltscriptgtltscriptsrcjsckeditorjsgtltscriptgtCKEDITORreplaceckeditor内に設定を行うことで、ブログの記事を書くエディタが表示されますすごい設定内容は以下のドキュメントで設定したい対象を指定してくださいCKEditorEcosystemDocumentationjsckeditorjsfunctionエディタへの設定を適用しますCKEDITORreplaceckeditoruiColorEEEEEEUIの色を指定しますheightエディタの高さを指定しますスペルチェック機能OFFscaytautoStartupfalseEnterを押した際に改行タグを挿入enterModeCKEDITORENTERBRShiftEnterを押した際に段落タグを挿入shiftEnterModeCKEDITORENTERPidやclassを指定可能にするallowedContenttrueファイルマネージャー関連filebrowserImageBrowseUrllaravelfilemanagertypeImagesfilebrowserImageUploadUrllaravelfilemanageruploadtypeImagesamptokenfilebrowserBrowseUrllaravelfilemanagertypeFilesfilebrowserUploadUrllaravelfilemanageruploadtypeFilesamptokenpreコード挿入時formatpreelementpreattributesclasscodeタグのパンくずリストを削除removePluginselementspathwebからコピペした際でもプレーンテキストを貼り付けるようにするforcePasteAsPlainTexttrue自動で空白を挿入しないようにするfillEmptyBlocksfalseタブの入力を無効にするtabSpaces画像もアップロードできるようにしてみた以下を参考にしました基本的にこちらの記事が凄いのでこの通りにやれば大丈夫ですLaravelのファイル管理ライブラリLaravelFileManager筆者の環境ではエラーが頻発したので対処方法を紹介しますcomposerrequireunisharplaravelfilemanagerYourrequirementscouldnotberesolvedtoaninstallablesetofpackagesProblemInstallationrequestforunisharplaravelfilemanagergtsatisfiablebyunisharplaravelfilemanagervunisharplaravelfilemanagervrequiresextexifgttherequestedPHPextensionexifismissingfromyoursystem解決方法PHPで画像からEXIF情報を取得するためにEXIFモジュールが必要らしい参考サイトdocker上のPHPでEXIFを使えるようにするDockerFileに以下を追加し再度ビルドするRUNdockerphpextinstallexifRUNdockerphpextconfigureexifenableexifビルド成功後、composerrequireunisharplaravelfilemanagerを実行するとエラーが解消しましたcomposerrequireunisharplaravelfilemanager最後に読んでいただきありがとうございます。 2021-11-19 04:08:32
海外TECH Ars Technica Why modern consoles can’t just “run any... older executable” https://arstechnica.com/?p=1814080 backward 2021-11-18 19:35:46
海外TECH MakeUseOf How to Use Spotify's Real-Time Lyrics Feature https://www.makeuseof.com/how-to-use-spotify-real-time-lyrics/ How to Use Spotify x s Real Time Lyrics FeatureWherever you are in the world and whatever device you re using you can enjoy real time lyrics with your Spotify songs Here s how to use them 2021-11-18 19:46:47
海外TECH MakeUseOf How to Create an Invoice With Canva https://www.makeuseof.com/create-invoice-with-canva/ canvacanva 2021-11-18 19:30:52
海外TECH DEV Community No More Contacting Employees Off Hours in Portugal, Trojan Source Attacks, Another Apple Settlement, & more on DevNews! https://dev.to/devteam/no-more-contacting-employees-off-hours-in-portugal-trojan-source-attacks-another-apple-settlement-more-on-devnews-59i1 No More Contacting Employees Off Hours in Portugal Trojan Source Attacks Another Apple Settlement amp more on DevNews The DevNews editorial team is back for this week s episode of our show where we investigate and discuss the latest and most important software developer news stories S E Trojan Source Attacks Features in NET Another Apple Settlement and No More Contacting Employees Off Hours At Least in Portugal DevNews Your browser does not support the audio element x initializing × Hosts saronyitbarek amp joshpuetz Guests Nicholas Boucher is a PhD Candidate at the University of Cambridge and a graduate of Harvard University He performs research on the security of systems ranging from machine learning pipelines to compilers Safia Abdalla helps build open source web frameworks at Microsoft and helps build the Nteract Solutions universe ltag user id follow action button background color DB important color FFFFFF important border color DB important Safia AbdallaFollow I make open source at nteractio make software at Microsoft and write books and blogs Dream big and follow through even bigger In this episode we talk about a new Apple settlement and a big win for workers in Portugal Then we speak with Nicholas Boucher PhD candidate at the University of Cambridge about new research into something they are calling a “Trojan Source attack And finally we chat with Safia Abdalla senior software engineer at Microsoft about new updates and features in the recently released NET You can follow DevNews to get episode notifications and listen right in your feed ーor subscribe on your platform of choice Plus if you leave us a review we ll send you a free pack of thank you stickers Details here Quick Listening LinksApple PodcastsSpotifyGoogleStitcherListen NotesTuneInRSS FeedDEV Pods website Acknowledgements levisharpe for producing amp mixing the show Our Season sponsors Cosmos HackAtom amp Microsoft AzureWe hope you enjoy the show this week 2021-11-18 19:48:21
海外TECH DEV Community Create a React App (Video) https://dev.to/salehmubashar/create-a-react-app-video-4fcj Create a React App Video Hi guys Ok so in many of my tutorials related to react JS I have not mentioned how to get started with React JS or how to create a react app If you want to learn how to create an application in react js and follow along with my tutorials you can watch the below video in which I tell step by step how to create a react app and the commands needed Commands Used in terminalThese are the commands I used in the VS code terminal in the video Create a new app replace appname with any name but make sure it is letters only and does not begin with uppercase npx create react app appnameChange directorycd directorynameOpen your app or run it in the browser npm startI hope you all found the video useful Check out my other tutorials on hubpages Also follow me on twitter Like my work Buy me a coffee Until next time Cheers 2021-11-18 19:29:55
海外TECH DEV Community Rust from the beginning, your first program https://dev.to/azure/rust-from-the-beginning-your-first-program-30cp Rust from the beginning your first programThis is the first part in a series about the Rust programming language You will learn to write compile and run your first program in Rust Series Your first program you are hereVariablesFunctionsIO read and write from the consoleRust projects with CargoControl flowError handlingWorking with filesAdvancedOwnership amp BorrowingTesting Why Rust and where it shinesIf you are considering Rust you most likely have a few different applications in mind that requires speed and effective usage of memory like Game engines game engines sure demands both resources and speed Websites and tools possibly more the tooling than the websites Operating systems most operating systems at its core tend to be built in high performance languages Microcontrollers Close to the hardware The sales pitch that really sells Rust though is Low speed and resource usage It combines best in class speed with a very low resource usage Nice approach to garbage collection and safety Rust solves problems associated with C C such as garbage collection and safety Strong typing system means high safety High safety through its strong type system Ergonomics Rust makes systems programming accessible by combining power with ergonomics Cargo for packages and managing code projects Great features like Cargo for managing projects Testing built in Easy to test your code with no extra libraries Those all sounds good but let s dive into it and learn to code in it and see what it has to offer Install RustThere s a few different ways to install Rust The recommended way is to use rustup If you feel like evaluating the language first check out the playground that enables you to write code compile and run it with no install Exercise Your first Rust programGive that you ve installed Rust you will have access to the compiler rustc an executable you use via the command line Create a file main rsGive it the following content fn main println Hello world Compile program with rustc rust main rsRun program mainHere s the output Hello world The code line by lineIt wasn t much code but you know have a working application So what did you do Entrypoint you defined an entry point to the application a method main This is you telling Rust where to start the program execution You used the keyword fn to define a function followed by the function name main and curly braces fn main Printing to the console You used the print macro println and give it a string literal Hello world fn main println Hello world That s it that s all you needed for a program in Rust Next let s look at using variables Variables and interpolationYou use variables in Rust to store values that you want to refer later to in code There are different variable types you can work with but for now let s learn how to create a variable and use our println macro You create a variable by typing let name Chris The above creates a variable name that you can refer later to in code You can now print name with the println macro like so println Hi name The curly braces interpolates your variable name and you end up with Hi Chris where you to compile and run the code Let s actually do that next Exercise modify your codeNow that you learned about defining a variable and printing it lets modify your existing code Change app rs to this code fn main let name Chris println Hi name Compile the program with rustc rustc main rsRun the program main it s an exe file on windowsYou now see Hello Chris Congratulations you ve now started your journey to become a programmer in Rust or as it s also called a Rustacean SummaryYou learned about Rust why and where to use it Additionally you ve created a program in it and you re now ready to learn more about Rust Welcome Rustacean 2021-11-18 19:27:55
海外TECH DEV Community Guide to blockchain game development https://dev.to/logrocket/guide-to-blockchain-game-development-22ho Guide to blockchain game developmentWritten by Ikeh Akinyemi ️Blockchain development has grown and evolved rapidly over the past few years and is now being adopted across various spheres of software development From decentralized applications DApps to decentralized finance DeFi software to NFTs to DAOs blockchain technology has infiltrated a wide range of industries and serves many use cases In this tutorial we ll explore the emerging trend of blockchain game development Blockchain based games are also referred to as chain games Once you understand the basic structure involved in writing a smart contract and deploying it to a blockchain you can use the tools available within the crypto space to build games We ll build a lottery game to demonstrate how game development on blockchain works We ll also review the basic structure for implementing transactions within a blockchain game Then we ll deploy it to a testnet network What is blockchain The underlying data structure of a blockchain is a chain of linked lists or unique “blocks Each block that is added to the chain is automatically linked to the previous block added and the previous block as well points to its predecessor This chain of linked list is itself a list of transactions The process through which these blocks are agreed upon before they are added to the list of lists data structure is laid the key innovation that blockchains have given us a protocol This protocol helps the network decide how blocks are added to the chain This decision making process gave birth to the decentralized nature of blockchain Proof of work PoW proof of take PoS and proof of authority PoA are decentralized mechanisms through which these decisions are made and agreed on before a block gets added to the chain The cryptocurrencies that have emerged through these blockchains are a means to incentivize people to run software that secures the networks around these blockchains Blockchain platforms like NEAR provide a cryptographically secure platform for storing updating and removing data from a blockchain using smart contracts Web game developmentWeb in the context of blockchains refers to decentralized apps that run on the blockchain These are apps that allow anyone to participate without monetizing their personal data With good knowledge of a programming language that is supported by any of these blockchains we can start writing smart contracts to build game applications as DApps on the blockchain As the blockchain ecosystem evolves new paradigms emerge Drawing inspiration from the De Fi ecosystem the blockchain game ecosystem has also evolved to something known as GameFi GameFi also referred to as play to earn introduces a new way to game by turning its regular users into a governing force behind major decisions within the gaming industry GameFi facilitates a player owned economy when it comes to trading valuables as well as generating additional income with tokens and non fungible tokens This means building communities around a particular game and the users of these games can earn cryptocurrencies or assets that are valuable within the metaverse of the game and outside it too Writing smart contracts on the NEAR blockchainFor this tutorial we ll demonstrate how to build games on the NEAR blockchain by building a sample game project Within this game we ll explore how to set up the codebase structure and the programming languages needed to write smart contracts that run on the Near blockchain When we re all done we ll test our application on the local environment then deploy our smart contract to a testnet We re going to clone a starter kit codebase This repository provides a basic boilerplate on top of which to write more smart contract code as we build the various features of our game git clone Once the above command is successfully executed change the directory to the lottery smart contract folder You can open it in any text editor for this tutorial we ll use Visual Studio Code From the terminal run the code command within the folder directory The above picture shows the basic folder structure for a NEAR project using AssemblyScript for its smart contract The script folder contains the shell source file to compile and deploy the smart contract to the blockchain The src contains the lottery folder inside of which we ll write the necessary code for our smart contract The remaining files are configuration files that AssemblyScript needs to understand some of the types defined on Near The near sdk as library is a collection of packages used to develop NEAR smart contracts in AssemblyScript How to build a lottery game on the NEAR blockchainWith this game we ll explore some of the basic concepts of writing smart contracts on the Near blockchain using AssemblyScript Run the yarn install or npm install command to install the near sdk as library and any necessary dependencies Next create a folder called assembly Inside this folder create two files index ts and model ts The model ts file contains the different object types we ll be using throughout our code in the index ts file The model ts file contains the following import RNG from near sdk as nearBindgenexport class Lottery private luckyNum u constructor const randGen new RNG lt u gt u MAX VALUE this id LO randGen next toString In the above code we define a Lottery type This represents the structure of the lottery game type We ll define inside it the different interfaces we want to make available ーboth the public and private interfaces ーjust like the private luckyNum variable that s an unsigned integer Using the RNG random number generator object we initialized the this id variable of the game to a random number And in the randGen variable we re just initializing the RNG object while with the randGen next function we re generating a random number using the seed values lt u gt u MAX VALUE that were passed into it Defining function interfacesNow let s define the play feature of our game This will contain the code snippet responsible for generating a random number within a set range of integers import RNG logging from near sdk as nearBindgenexport class Lottery play bool const randGen new RNG lt u gt u MAX VALUE const pickNum randGen next logging log You picked pickedNum toString return pickedNum this luckyNum With the play function any player can call it to generate a random number using the RNG object Then we imported the logging object which gives us access to output values on the native console ーthat s our local machine terminal The play function returns a bool value and this true or false value is the result of comparing the pickedNum against this luckyNum to determine whether the guessed number is equal to the luckyNum defined in the lottery game Next we ll define the reset function As the name implies this will enable us to reset the this luckyNum to a new random number nearBindgenexport class Lottery reset string const randGen new RNG lt u gt u MAX VALUE const randNum randGen next assert randNum this luckyNum Rerun this function to generate a new random luckyNum this luckyNum randNum return The luckyNum has been reset to another number In the above code we generated another new random number Using the assert function we compared it against the current this luckyNum value If the comparison evaluates true then the rest of the function s code continues to execute If not the function halts at that point and returns the assertion message Rerun this function to generate a new random luckyNum When the assert is true we assign the variable this luckyNum to the newly generated number randNum Defining the Player objectFor each player of the lottery game we ll define a basic type structure This structure presents the player within our game Update the model ts file with the following code import RNG logging PersistentVector Context from near sdk as export type AccountID string nearBindgenexport class Lottery nearBindgenexport class Player id AccountId guesses PersistentVector lt bool gt constructor isRight bool this id Context sender this guesses new PersistorVector lt bool gt g choose a unique prefix per account this guesses push isRight The Player object type contains two interfaces the this id variable which is an AccountID type and this guesses which is an array of boolean values The PersistentVector data structure is an array datatype During initialization we use the Context object to get the current caller of this smart contract through the Context sender function Then we assign it to this id For this guesses we initialize a new PersistentVector object and assign it to this guesses Then using the push function interface available on PersistorVector we append a new boolean value isRight into the this guesses variable Let s define other types and variables that we ll use while defining the core functions in the next section exsport const TxFee u from export const WinningPrize u from export const Gas u export const players new PersistentMap lt AccountID Player gt p Defining core game functionsCreate an index ts file inside the assembly folder This is where we ll define the core functions of our lottery game Inside the index ts file define a pickANum function as shown below import TxFee Lottery Player players from model import Context u from near sdk as export function pickANum void verifyDeposit Context attachedDeposit const game new Lottery const guess game play let player if players contains Context sender player players get Context sender as Player player guesses push guess players set Context sender player else player new Player guess function verifyDeposit deposit u void assert deposit gt TxFee You need NEAR tokens to pick a number In the above function we re verifying a deposit of NEAR tokens before any player of the lottery game can invoke any call to play a game on the smart contract This way our players are paying a certain amount of money before playing the game Also once a player plays we update the profile of that player in the players data structure Next let s define the function that will handle paying a winning player by randomly generating the right number that s equal to the luckyNum import TxFee Lottery Player players Gas WinningPrize from model import Context u ContractPromiseBatch logging from near sdk as function on payout complete string logging log This winner has successfully been paid export function payout void const player players get Context sender as Player for let x x lt players guesses length x if player guesses x true const to winner ContractPromiseBatch create Context sender const self Context contractName to winner transfer WinningPrize to winner then self function call on payout complete u Zero Gas The above functions help us make transfer transactions to the winners of the lottery game With the ContractPromiseBatch object we create and set up a transfer transaction to the address we passed in as the argument to the create method Then with the transfer function we make a transaction worth of the token WinningPrize that was passed into it Using the function call function we then schedule a function call for when the transaction has been successfully sent For this game the function we intend to call on a successful transaction is the on payout complete function For the purpose of this tutorial we won t focus on setting up a NEAR Testnet or Testnet wallet but I would encourage you to check out the links to learn more about the various networks that exists in the NEAR ecosystem For this demonstration we ll build our lottery game to generate the binary format wasm file then use the near dev deploy command to deploy the smart contract Building and deploying smart contractsWe ll first build the smart contract using the asb command yarn asbThis is an alias command for the yarn asb verbose nologo command as defined in the package json file located in the root directory After we ve successfully generated a build folder that contains a lottery wasm file inside the build release folder we can run the following command to deploy it near dev deploy build release lottery wasm This will deploy the smart contract and provide us with the contract name or ID which we can use to interact with it on the frontend or through a shell file near dev deploy lottery wasm Starting deployment Account id dev node https rpc testnet near org helper file lottery wasmTransaction Id TWTTnLExhpPsVMfKDDXgVmGdsqoMysAypHdoTo see the transaction in the transaction explorer please open this url in your browserhttps explorer testnet near org transactions TWTTnLExhpPsVMfKDDXgVmGdsqoMysAypHdoDone deploying to dev Testing our blockchain gameI ve written two unit tests to confirm that our application is actually functional These two simple tests will create a lottery game and as well reset the luckyNum variable to a new random number The src lottery test folder contains the test file Run the test suite using the following command yarn test unit Describe Checks for creating account Success creates a new game Success create and reset the luckyNum of a new game File src lottery tests index unit spec ts Groups pass total Result PASS Snapshot total added removed different Summary pass fail total Time ms Result PASS Files total Groups count pass Tests pass fail total Time msDone in s ConclusionIn this tutorial we demonstrated how to create game applications on blockchain platforms Blockchain based games can be played either as multiplayer games or solo You can also extend the concept of blockchain games to include a metaverse ーa digital world ーaround your game The metaverse is a world where players can team up create a governance and even create currencies as a means for value exchange You can mint NFTs or form DAO within a digital game world Check out the NEAR docs to see how to build a frontend to consume the game s smart contract created in this tutorial The full codebase of the smart contract is available on GitHub LogRocket Full visibility into your web appsLogRocket is a frontend application monitoring solution that lets you replay problems as if they happened in your own browser Instead of guessing why errors happen or asking users for screenshots and log dumps LogRocket lets you replay the session to quickly understand what went wrong It works perfectly with any app regardless of framework and has plugins to log additional context from Redux Vuex and ngrx store In addition to logging Redux actions and state LogRocket records console logs JavaScript errors stacktraces network requests responses with headers bodies browser metadata and custom logs It also instruments the DOM to record the HTML and CSS on the page recreating pixel perfect videos of even the most complex single page apps Try it for free 2021-11-18 19:07:24
Apple AppleInsider - Frontpage News How to hide photos on the iPhone https://appleinsider.com/articles/21/11/18/how-to-hide-photos-on-the-iphone?utm_medium=rss How to hide photos on the iPhoneYour iPhone and iPad have a handy feature that allows you to hide photos on your Camera Roll ーand here s how you can do it If you re like us you ve got a ton of pictures you want to keep but you don t need them clogging up your Camera Roll Perhaps you have pictures of identifying information you don t want someone to see while you look through your photos on your morning commute For years it was common for people to turn to third party apps or store sensitive information off device in the cloud Unfortunately both solutions were hardly ideal Read more 2021-11-18 19:33:56
Apple AppleInsider - Frontpage News New Belkin 3-in-1 charger is first to feature Apple Watch Series 7 fast charging https://appleinsider.com/articles/21/11/18/new-belkin-3-in-1-charger-is-first-to-feature-apple-watch-series-7-fast-charging?utm_medium=rss New Belkin in charger is first to feature Apple Watch Series fast chargingBelkin s new Boost Charge Pro in Wireless Charging Pad keeps your iPhone AirPods and Apple Watch charged up while reducing cord clutter The new charging pad is the first to feature the Apple Watch Series fast charge Fast charge enables a super fast charge from to in only minutes up to faster than the Apple Watch Series In addition an adjustable module allows you to charge any Apple Watch case size in either flat or nightstand mode The Boost Charge Pro in Wireless Charging Pad also boasts MagSafe charging for your iPhone or iPhone This provides up to W of charging power to MagSafe compatible phones Read more 2021-11-18 19:19:15
海外TECH Engadget FCC approves texting to 988 to contact the National Suicide Prevention Lifeline https://www.engadget.com/fcc-approves-texting-to-988-to-contact-the-national-suicide-prevention-lifeline-195820540.html?src=rss FCC approves texting to to contact the National Suicide Prevention LifelineIn late October FCC chairwoman Jessica Rosenworcel proposed expanding the National Suicide Prevention Lifeline to accept text messages via the three digit dialing code ーakin to ーto quot better support at risk communities in crisis including youth and individuals with disabilities quot On Thursday the full four member board voted in favor of enacting the proposal which will take effect by July nbsp Suicide was the second leading cause of death in the United States for ages in th overall per the NIMH Nearly people died by suicide in disproportionately impacting young people black people LGBTQ people Veterans peoples and disabled people nbsp quot Today s action requires covered text providers to support text messaging to by routing text messages sent to to the Lifeline s digit number TALK quot Thursday s announcement stated quot The rules establish a process that will require covered text providers to support transmitting messages to in additional text messaging formats that the Lifeline is capable of receiving quot Until next July rolls around if you re struggling and need someone to listen please call TALK or webchat the Lifeline nbsp 2021-11-18 19:58:20
海外TECH Engadget More than 800 Activision Blizzard employees call for CEO Bobby Kotick to resign https://www.engadget.com/activision-blizzard-employees-call-ceo-bobby-kotick-resign-194513764.html?src=rss More than Activision Blizzard employees call for CEO Bobby Kotick to resignMore than Activision Blizzard employees and contractors have signed a petition calling for CEO Bobby Kotick to be removed as CEO Workers walked out in protest earlier this week following a report published by The Wall Street Journal which alleged that Kotick knew about sexual misconduct claims at the company and neglected to inform the board of directors The report also notes that Kotick has been accused of mistreating women on numerous occasions Today over current ABK employees and contractors signed a petition calling for the removal of Bobby Kotick as our CEO ーABetterABK ABK Workers Alliance ABetterABK November quot We the undersigned no longer have confidence in the leadership of Bobby Kotick as the CEO of Activision Blizzard quot the petition reads quot The information that has come to light about his behaviors and practices in the running of our companies runs counter to the culture and integrity we require of our leadershipーand directly conflicts with the initiatives started by our peers quot The signees asked for Kotick to step down and for shareholders to choose a new CEO without his influence The petition notes that Kotick quot owns a substantial portion of the voting rights of the shareholders quot When employee advocacy group A Better ABK shared the petition on Twitter it said more than workers had signed it Hundreds more added their names within a couple of hours nbsp Among the claims in the report are one that Kotick was the person who wrote an email sent to employees by executive vice president of corporate affairs Frances Townsend after California s Department of Fair Employment and Housing filed a sexual harassment and discrimination lawsuit against Activision Blizzard in July quot A recently filed lawsuit presented a distorted and untrue picture of our company including factually incorrect old and out of context stories ーsome from more than a decade ago quot the memo read Hundreds of Blizzard employees slammed the message and demanded quot immediate corrections quot from company leaders The report also shed some light on the departure of Jen Oneal who was named as a co lead of Blizzard in August but announced three months later that she was leaving her position In a September email to the company s legal team Oneal who is Asian American and gay is said to have written that she had been quot tokenized marginalized and discriminated against quot and that she was paid less than Blizzard co lead Mike Ybarra IGN later reported that Ybarra and Oneal asked management for equal compensation but Oneal said they were only offered equivalent offers after she tendered her resignation Following The Journal s report the Activision Blizzard board publicly gave its backing to Kotick However the backlash is intensifying Before the petition Polygon and Eurogamer called for him to resign in editorials A group of activist shareholders who hold around percent of stock and have long criticized Kotick demanded that he step down On top of that Sony Interactive Entertainment CEO Jim Ryan told his employees that he was “disheartened and frankly stunned to read The Journal s report “We outreached to Activision immediately after the article was published to express our deep concern and to ask how they plan to address the claims made in the article Ryan wrote in the email which was leaked “We do not believe their statements of response properly address the situation This week s report and ensuing pressure on Kotick follows a torrid few months for leaders at Activision Blizzard After DFEH filed its lawsuit it emerged that the Securities and Exchange Commission is investigating the company Activision Blizzard is also facing a class action lawsuit from shareholders who claim it violated securities laws In addition workers and the Communication Workers of America filed an unfair labor practice complaint against the company nbsp When asked for comment Activision Blizzard directed Engadget to the statement the board of directors made on Tuesday quot The goals we have set for ourselves are both critical and ambitious quot it said quot The Board remains confident in Bobby Kotick s leadership commitment and ability to achieve these goals 2021-11-18 19:45:13
海外TECH Engadget Nike is building its metaverse inside of 'Roblox' https://www.engadget.com/nike-roblox-nikeland-metaverse-192234036.html?src=rss Nike is building its metaverse inside of x Roblox x Meta and Microsoft aren t the only companies with ambitions for the metaverse On Thursday Nike announced a partnership with Roblox to offer a free virtual playspace called Nikeland In its current iteration Nikeland includes minigames such as tag dodgeball and the floor is lava that players can check out with their friends Mobile integration allows you to use your phone to translate real life movement into the game In that way you can do things like long jumps and fast sprints Naturally there s also a digital showroom where players can get Nike swag for their avatar According to CNBC that s only the start of what the brand has planned for the space In the future it could host competitions tied to global sporting events For instance it could host soccer games when the World Cup kicks off in Qatar The showroom could also one day tease future product releases and allow users to co create items It s no surprise to see Nike partner with Roblox on a metaverse play With more than million estimated monthly active users it s one of the most popular games among kids and teenagers By offering a free space where those young people can interact with the brand Nike creates an avenue for them to become its customers in the real world 2021-11-18 19:22:34
海外科学 NYT > Science Why Are More Black Children Dying by Suicide? https://www.nytimes.com/2021/11/18/well/mind/suicide-black-kids.html evidence 2021-11-18 19:38:06
海外科学 NYT > Science Must This Covid Swab Go So Far Up Your Nose? https://www.nytimes.com/2021/11/18/world/swab-test-covid.html standard 2021-11-18 19:09:16
ニュース BBC News - Home Julius Jones: Oklahoma prisoner's execution halted at last minute https://www.bbc.co.uk/news/world-us-canada-59331978?at_medium=RSS&at_campaign=KARANGA imprisonment 2021-11-18 19:01:39
ビジネス ダイヤモンド・オンライン - 新着記事 価格が上昇した「駅近タワマン」ランキング【北海道・札幌】2位ラジェストタワー琴似、1位は? - DIAMONDランキング&データ https://diamond.jp/articles/-/287377 2021-11-19 04:50:00
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